Math Is Fun Forum

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#3051 Re: Help Me ! » Algebra » 2006-05-09 16:20:35

problem # 1 continued...

Okay, so 1 for y = (2/3) times (-1) for x plus b.
Or y = mx + b, so 1 = (2/3)(-1) + b.
Multiply the -1 and add to other side.
1 + (2/3) = b
Now you know b!  Horray!!!  And you know m!  Ever noticed people avoid the ! mark because it means factorial in math?

#3052 Re: Help Me ! » Algebra » 2006-05-09 16:10:00

problem #1 continued...

Now you know the slant of the line is up and to the right because m positive.  It slants sort of at 2 o'clock.  This is a rough guess, but the actual number for m is two-thirds.  m = (2/3)
Now you can plug this number m and an x,y point into the y = mx + b equation and solve for b.
Then when you know b's value, then the equation will be y=#x + #, where # is two different numbers.
The y and the x stay in the final answer.

Okay, substituting we get, well I would tell you except I can't see the problem when I am typing.
Hold on, I have to go out of this...
Oh yeah, one of the points is (-1,1), so let x = -1 when y = 1, and m = (2/3), and try to find b.

#3053 Re: Help Me ! » Algebra » 2006-05-09 15:53:30

For #1, notice that the slope or m number in y = mx + b can be calculated by going from one point to the other, and it doesn't matter which one you choose I guess.  So the fraction 3-1 over 2 - -1 is the same as 1 - 3 over -1 - 2.
In case you didn't follow that, you take the last numbers in the coordinates and subtract them and make that the top of the fraction for the m number, and you take the first numbers of the coordinates and subtract them for the bottom of the fraction.
This fraction is the m number, which is the slope of the line, or the tangent of the angle with the horizontal.

#3054 Re: Puzzles and Games » 10 is fun! » 2006-05-09 15:42:12

Using MSPaint, I discovered I can save more space by making it monochrome BMP and then change to PNG.
The two step saving saves bits by making it all black or white or something.

This time its not quite so small, so you may be able to see it without a super duper screen!

These are ofcourse patterns of sixes.   Enjoy trying to see if you recognize some faster than others.

Personally, the straight lines of them I think are the slowest for me, maybe another tenth of a second slower.

#3055 Re: Puzzles and Games » 10 is fun! » 2006-05-09 15:02:28

Here's some arrangements of five dots to process into your brain to
become super fast at recognizing them.
(Oh yeah, and it's really small so to save network space.)

#3056 Re: Maths Is Fun - Suggestions and Comments » worksheet on numbering musical notes » 2006-05-09 14:23:11

It's fine the way it is because then visitors can make worksheets, so I wouldn't prohibit that.
I like the fact that someone can do things without signing up if they are in a rush, I guess.
Then when they are ready, they can become a member.  Actually, that's how I started on this forum,
as a visitor for a couple days.

#3057 Re: Dark Discussions at Cafe Infinity » We're surrounded by morons.. » 2006-05-09 14:13:48

Doesn't it feel great to be one of the elite members of the society, and I speak for myself as well, when I say, I have known about this number 25 for quite some time!

#3058 Re: Jokes » Proofs: What to do when you're out of time » 2006-05-09 14:10:35

Proof of Easy:  What part of "It's just obvious." don't you understand?
Proof of Atoms:  Breaking down the obvious into smaller interacting parts will just make it more complicated and harder to prove.

#3059 Re: Guestbook » games » 2006-05-09 14:04:42

Hey!  I just beat the connect 4 on hardest level.  I think I got really lucky!
All the columns were filled up except for two when I won.

#3060 Re: Help Me ! » 1+1=1 » 2006-05-09 12:03:19

1 will not equal 2 as long as we judge them to be different.

#3061 Re: Help Me ! » Math class is boring!!! » 2006-05-09 11:56:35

kstar, Did you learn how to plot an equation by hand on graph paper?
  Did you learn about the angle of a line in terms of rise over run?
  What about word problems that use algebra?  Did you have any of those
like this:
   Two temperature scales, Farenheit and Celsius are both at -40 degrees at the same time.   But when Celcius is at 100, then Farenheit is at 212.  So one went up by 140 degrees when the other went up by 252 degrees.  Draw a graph that plots a straight line with Celsius as one axis and Farenheit as the other axis.
(Check to see if 0 Celsius is 32 Farenheit.)
(Describe why you think the graph should be a straight line.)
(If the line was curved, what would this mean?)
 
Did you do any problems like that?

#3062 Puzzles and Games » Smiley Face » 2006-05-09 10:49:40

John E. Franklin
Replies: 4

Has anyone noticed the smiley face?
I did, and I thought it was my imagination.
I won't give it away, I'll let you keep looking!! smile

#3063 Re: Puzzles and Games » 10 is fun! » 2006-05-09 10:32:19

Excellent answer, MIF.   23 times 7.
Also seven dots can also make the capital letter H, I just noticed.
xox
xxx
xox
Or a capital I:
xxx
oxo
xxx
--------------------------------------------------------------------------------
Learn Dolphinese!! You can!!

#3064 Re: Puzzles and Games » 10 is fun! » 2006-05-09 07:59:21

Here's some seven dot patterns to help us become like Rainman.

#3067 Re: Help Me ! » function effeciency: rotation » 2006-05-09 06:53:46

I thought they added trig functions to the math co-processor back with the 80386...  I might be wrong though.  If the pentium has the trig on the chip, the way you compile may allow it to be used??  Just a guess.  Read the compiler manual for math stuff.

#3068 Puzzles and Games » 10 is fun! » 2006-05-09 02:57:36

John E. Franklin
Replies: 18

Looks like bowling pins.

#3069 Re: Puzzles and Games » 100 is fun! » 2006-05-08 07:52:17

Here's another one, I drew it so small I can't fit in all the numbers!
The monochrome *.bmp is smaller than a JPEG, but the system won't take it onto the forum.
1K vs. 4K.
Oh... Hold on... a *.PNG is even smaller, let's try that.

#3070 Re: Puzzles and Games » 100 is fun! » 2006-05-07 09:32:04

My Dad thinks it looks like the floor diagram to a nursing home.
I'm not sure if the those are couches or beds.
I didn't ask him.

#3071 Puzzles and Games » 100 is fun! » 2006-05-06 00:49:58

John E. Franklin
Replies: 12

0 and 100 are the same point in the south-west corner of this diagram.
Proceed to count from 1 to 99 in an overall clockwise direction with some twists and turns.
Enjoy!  I just made this up last night!!

#3072 Re: Help Me ! » Logic gates and boolean algebra » 2006-04-29 08:28:26

Also, tell me which way you want to letter your C, B, A on a Karnaugh map.
C on left and B A on top edge or A on left and B C on top edge?
Then go 0 1 down for rows and 00 01 11 10 for columns across?
Is that how you were taught?

#3073 Re: Help Me ! » Logic gates and boolean algebra » 2006-04-29 08:24:57

truth tables and Karnaugh maps are two ways of describing input combinations to outputs of false or true, or don't care.
"Don't care" values can be assigned 0 or 1 so the circuit or boolean expression ends up to your advantage.

In your example, the middle and gate is doing nothing for the circuit because a zero and a one are AND'd
together making a zero that is then put into the final 3-input or gate.  A zero into an OR gate means that the
other inputs are considered.  Why this is true requires explanation for which I might attempt later.

A logic one (true value) into an AND gate means that the other inputs will be considered.

#3074 Re: Help Me ! » Logic gates and boolean algebra » 2006-04-29 08:18:27

Three input variables, so 2^3 is eight squares in the Karnaugh map.
You can make it a 2 by 4 grid or a 4 by 2 grid or a 2 X 2 X 2 cube, if you like symmetry and 3-D.
If you want to use a 4 by 4 grid, just remember that a variable D is a don't care value, either one or
zero, so you have two boxes for each of your permutations of A,B,and C.
It takes a while to catch on to this stuff, but I'll help more soon.

#3075 Re: This is Cool » Infinity » 2006-04-19 04:34:16

Yes, but you can have a set like this:
B = { ...2,2,2,1,1,1...}

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