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Hello all!
I do Vfx, mainly using pixar renderman, for a living.
I recently picked up some C++ just to be able to build my own plugins but i lack a decent math knowledge to take the next step.
My first goal is to understand this paper.
http://graphics.ucsd.edu/papers/layered/layered.pdf
I would be gratefull if someone here with a better knowledge could point me In the right direction on what to learn, in what order, etc.
Please assume I'm a total newbie.
Cheers!
// Jonas
Pages: 1