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[hide = 4 Cars without salvage]My solution also uses 4 cars, but each car should be able to return to the start point (3 cars) or get to the other side (1 car)
Each car has a different role and travels different distances
Car 1: Travel 1/6, Transfer 1/6 to either Car 2 or Car 3, Return 1/6
Car 2: Travel 1/6, Receive 1/6 from Car 1, Travel another 1/6, Transfer 1/6, Return 1/6, Receive 1/6 from Car 1, Return 1/6
Car 3: Travel 1/6, Receive 1/6 from Car 1, Travel another 1/6, Receive 1/6 from Car 2, Travel 1/6, Transfer 1/6 to Car 4, Return 1/6, Receive 1/6 from Car 2, Travel 1/6, Receive 1/6 from Car 1, Travel 1/6
Car 4 [With VIP]: Travel 1/6, Receive 1/6 from Car 1, Travel another 1/6, Receive 1/6 from Car 2, Travel 1/6, Receive 1/6 to Car 4, Travel 1/2 to destination
The obvious issue is the time waiting for Cars 1 and 2 to constantly return and refill. But it is feasible.[/hide]
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