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Jai Ganesh
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Registered: 2005-06-28
Posts: 53,104

Reflection

Reflection

Gist

Reflection is the phenomenon where waves, like light or sound, bounce off a surface and return to their original medium, creating an image or echo, with the angle of incidence (incoming angle) equaling the angle of reflection (bouncing-off angle) for smooth surfaces, as seen in mirrors or water. It also describes a "flip" in math, creating a mirror image, and can refer to thoughtful consideration or a sign of something.

Reflection of light is the process where a light ray strikes a surface and bounces back into the same medium, enabling vision and image formation. It follows two key laws: the angle of incidence equals the angle of reflection, and the incident ray, reflected ray, and normal all lie in the same plane. 

Reflection of light is the process where light rays strike a surface—typically smooth and shiny like a mirror—and bounce back into the original medium. This phenomenon, which enables vision and image formation, follows two fundamental laws: the angle of incidence equals the angle of reflection, and the incident ray, normal, and reflected ray all lie in the same plane.

Summary

Reflection is an abrupt change in the direction of propagation of a wave that strikes the boundary between different mediums. At least part of the oncoming wave disturbance remains in the same medium. Regular reflection, which follows a simple law, occurs at plane boundaries. The angle between the direction of motion of the oncoming wave and a perpendicular to the reflecting surface (angle of incidence) is equal to the angle between the direction of motion of the reflected wave and a perpendicular (angle of reflection). Reflection at rough, or irregular, boundaries is diffuse. The reflectivity of a surface material is the fraction of energy of the oncoming wave that is reflected by it.

Details

Reflection is the change in direction of a wavefront at an interface between two different media so that the wavefront returns into the medium from which it originated. Common examples include the reflection of light, sound and water waves. The law of reflection says that for specular reflection (for example at a mirror) the angle at which the wave is incident on the surface equals the angle at which it is reflected.

In acoustics, reflection causes echoes and is used in sonar. In geology, it is important in the study of seismic waves. Reflection is observed with surface waves in bodies of water. Reflection is observed with many types of electromagnetic wave, besides visible light. Reflection of VHF and higher frequencies is important for radio transmission and for radar. Even hard X-rays and gamma rays can be reflected at shallow angles with special "grazing" mirrors.

Reflection of Light

A mirror provides the most common model for specular light reflection, and typically consists of a glass sheet with a metallic coating where the significant reflection occurs. Reflection is enhanced in metals by suppression of wave propagation beyond their skin depths. Reflection also occurs at the surface of transparent media, such as water or glass, although the reflection is generally less effective compared with mirrors.

In fact, reflection of light may occur whenever light travels from a medium of a given refractive index into a medium with a different refractive index. In the most general case, a certain fraction of the light is reflected from the interface, and the remainder is refracted. Solving Maxwell's equations for a light ray striking a boundary allows the derivation of the Fresnel equations, which can be used to predict how much of the light is reflected, and how much is refracted in a given situation. This is analogous to the way impedance mismatch in an electric circuit causes reflection of signals. Total internal reflection of light from a denser medium occurs if the angle of incidence is greater than the critical angle.

Total internal reflection is used as a means of focusing waves that cannot effectively be reflected by common means. X-ray telescopes are constructed by creating a converging "tunnel" for the waves. As the waves interact at low angle with the surface of this tunnel they are reflected toward the focus point (or toward another interaction with the tunnel surface, eventually being directed to the detector at the focus). A conventional reflector would be useless as the X-rays would simply pass through the intended reflector.

When light reflects off a material with higher refractive index than the medium in which is traveling, it undergoes a 180° phase shift. In contrast, when light reflects off a material with lower refractive index the reflected light is in phase with the incident light. This is an important principle in the field of thin-film optics.

Specular reflection forms images. Reflection from a flat surface forms a mirror image, which appears to be reversed from left to right because we compare the image we see to what we would see if we were rotated into the position of the image. Specular reflection at a curved surface forms an image which may be magnified or demagnified; curved mirrors have optical power. Such mirrors may have surfaces that are spherical or parabolic.

Laws of reflection

If the reflecting surface is very smooth, the reflection of light that occurs is called specular or regular reflection. The laws of reflection are as follows:

1) The incident ray, the reflected ray and the normal to the reflection surface at the point of the incidence lie in the same plane.
2) The angle which the incident ray makes with the normal is equal to the angle which the reflected ray makes to the same normal.
3) The reflected ray and the incident ray are on the opposite sides of the normal.

These three laws can all be derived from the Fresnel equations.

Mechanism

In classical electrodynamics, light is considered as an electromagnetic wave, which is described by Maxwell's equations. Light waves incident on a material induce small oscillations of polarisation in the individual atoms (or oscillation of electrons, in metals), causing each particle to radiate a small secondary wave in all directions, like a dipole antenna. All these waves add up to give specular reflection and refraction, according to the Huygens–Fresnel principle.

In the case of dielectrics such as glass, the electric field of the light acts on the electrons in the material, and the moving electrons generate fields and become new radiators. The refracted light in the glass is the combination of the forward radiation of the electrons and the incident light. The reflected light is the combination of the backward radiation of all of the electrons.

In metals, electrons with no binding energy are called free electrons. When these electrons oscillate with the incident light, the phase difference between their radiation field and the incident field is π radians (180°), so the forward radiation cancels the incident light, and backward radiation is just the reflected light.

Light–matter interaction in terms of photons is a topic of quantum electrodynamics, and is described in detail by Richard Feynman in his popular book QED: The Strange Theory of Light and Matter.

Diffuse reflection

When light strikes the surface of a (non-metallic) material it bounces off in all directions due to multiple reflections by the microscopic irregularities inside the material (e.g. the grain boundaries of a polycrystalline material, or the cell or fiber boundaries of an organic material) and by its surface, if it is rough. Thus, an 'image' is not formed. This is called diffuse reflection. The exact form of the reflection depends on the structure of the material. One common model for diffuse reflection is Lambertian reflectance, in which the light is reflected with equal luminance (in photometry) or radiance (in radiometry) in all directions, as defined by Lambert's cosine law.

The light sent to our eyes by most of the objects we see is due to diffuse reflection from their surface, so that this is our primary mechanism of physical observation.

Retroreflection

Some surfaces exhibit retroreflection. The structure of these surfaces is such that light is returned in the direction from which it came.

When flying over clouds illuminated by sunlight the region seen around the aircraft's shadow will appear brighter, and a similar effect may be seen from dew on grass. This partial retro-reflection is created by the refractive properties of the curved droplet's surface and reflective properties at the backside of the droplet.

Some animals' retinas act as retroreflectors (see tapetum lucidum for more detail), as this effectively improves the animals' night vision. Since the lenses of their eyes modify reciprocally the paths of the incoming and outgoing light the effect is that the eyes act as a strong retroreflector, sometimes seen at night when walking in wildlands with a flashlight.

A simple retroreflector can be made by placing three ordinary mirrors mutually perpendicular to one another (a corner reflector). The image produced is the inverse of one produced by a single mirror. A surface can be made partially retroreflective by depositing a layer of tiny refractive spheres on it or by creating small pyramid like structures. In both cases internal reflection causes the light to be reflected back to where it originated. This is used to make traffic signs and automobile license plates reflect light mostly back in the direction from which it came. In this application perfect retroreflection is not desired, since the light would then be directed back into the headlights of an oncoming car rather than to the driver's eyes.

Multiple reflections

When light reflects off a mirror, one image appears. Two mirrors placed exactly face to face give the appearance of an infinite number of images along a straight line. The multiple images seen between two mirrors that sit at an angle to each other lie over a circle. The center of that circle is located at the imaginary intersection of the mirrors. A square of four mirrors placed face to face give the appearance of an infinite number of images arranged in a plane. The multiple images seen between four mirrors assembling a pyramid, in which each pair of mirrors sits an angle to each other, lie over a sphere. If the base of the pyramid is rectangle shaped, the images spread over a section of a torus.

Note that these are theoretical ideals, requiring perfect alignment of perfectly smooth, perfectly flat perfect reflectors that absorb none of the light. In practice, these situations can only be approached but not achieved because the effects of any surface imperfections in the reflectors propagate and magnify, absorption gradually extinguishes the image, and any observing equipment (biological or technological) will interfere.

Complex conjugate reflection

In this process (which is also known as phase conjugation), light bounces exactly back in the direction from which it came due to a nonlinear optical process. Not only the direction of the light is reversed, but the actual wavefronts are reversed as well. A conjugate reflector can be used to remove aberrations from a beam by reflecting it and then passing the reflection through the aberrating optics a second time. If one were to look into a complex conjugating mirror, it would be black because only the photons which left the pupil would reach the pupil.

Other types of reflection:

Neutron reflection

Materials that reflect neutrons, for example beryllium, are used in nuclear reactors and nuclear weapons. In the physical and biological sciences, the reflection of neutrons off atoms within a material is commonly used to determine the material's internal structure.

Sound reflection

When a longitudinal sound wave strikes a flat surface, sound is reflected in a coherent manner provided that the dimension of the reflective surface is large compared to the wavelength of the sound. Note that audible sound has a very wide frequency range (from 20 to about 17000 Hz), and thus a very wide range of wavelengths (from about 20 mm to 17 m). As a result, the overall nature of the reflection varies according to the texture and structure of the surface. For example, porous materials will absorb some energy, and rough materials (where rough is relative to the wavelength) tend to reflect in many directions—to scatter the energy, rather than to reflect it coherently. This leads into the field of architectural acoustics, because the nature of these reflections is critical to the auditory feel of a space. In the theory of exterior noise mitigation, reflective surface size mildly detracts from the concept of a noise barrier by reflecting some of the sound into the opposite direction. Sound reflection can affect the acoustic space.

Seismic reflection

Seismic waves produced by earthquakes or other sources (such as explosions) may be reflected by layers within the Earth. Study of the deep reflections of waves generated by earthquakes has allowed seismologists to determine the layered structure of the Earth. Shallower reflections are used in reflection seismology to study the Earth's crust generally, and in particular to prospect for petroleum and natural gas deposits.

Time reflections

Scientists have speculated that there could be time reflections. Scientists from the Advanced Science Research Center at the CUNY Graduate Center report that they observed time reflections by sending broadband signals into a strip of metamaterial filled with electronic switches. The "time reflections" in electromagnetic waves are discussed in a 2023 paper published in the journal Nature Physics.

Additional Information:

Introduction to the Reflection of Light

Light reflection occurs when a ray of light bounces off a surface and changes direction. From a detailed definition of ‘reflection of light’ to the different types of reflection and example images, our introductory article tells you everything you need to know about the reflection of light.

What is Reflection of Light?

Reflection of light (and other forms of electromagnetic radiation) occurs when the waves encounter a surface or other boundary that does not absorb the energy of the radiation and bounces the waves away from the surface.

Reflection of Light Example

The simplest example of visible light reflection is the surface of a smooth pool of water, where incident light is reflected in an orderly manner to produce a clear image of the scenery surrounding the pool. Throw a rock into the pool, and the water is perturbed to form waves, which disrupt the reflection by scattering the reflected light rays in all directions.

Who Discovered the Reflection of Light?

Some of the earliest accounts of light reflection originate from the ancient Greek mathematician Euclid, who conducted a series of experiments around 300 BC, and appears to have had a good understanding of how light is reflected. However, it wasn’t until a millennium and a half later that the Arab scientist Alhazen proposed a law describing exactly what happens to a light ray when it strikes a smooth surface and then bounces off into space.

The incoming light wave is referred to as an incident wave, and the wave that is bounced away from the surface is termed the reflected wave. Visible white light that is directed onto the surface of a mirror at an angle (incident) is reflected back into space by the mirror surface at another angle (reflected) that is equal to the incident angle, as presented for the action of a beam of light from a flashlight on a smooth, flat mirror. Thus, the angle of incidence is equal to the angle of reflection for visible light as well as for all other wavelengths of the electromagnetic radiation spectrum. This concept is often termed the Law of Reflection. It is important to note that the light is not separated into its component colors because it is not being “bent” or refracted, and all wavelengths are being reflected at equal angles. The best surfaces for reflecting light are very smooth, such as a glass mirror or polished metal, although almost all surfaces will reflect light to some degree.

Because light behaves in some ways as a wave and in other ways as if it were composed of particles, several independent theories of light reflection have emerged. According to wave-based theories, the light waves spread out from the source in all directions, and upon striking a mirror, are reflected at an angle determined by the angle at which the light arrives. The reflection process inverts each wave back-to-front, which is why a reverse image is observed. The shape of light waves depends upon the size of the light source and how far the waves have traveled to reach the mirror. Wavefronts that originate from a source near the mirror will be highly curved, while those emitted by distant light sources will be almost linear, a factor that will affect the angle of reflection.

According to particle theory, which differs in some important details from the wave concept, light arrives at the mirror in the form of a stream of tiny particles, termed photons, which bounce away from the surface upon impact. Because the particles are so small, they travel very close together (virtually side by side) and bounce from different points, so their order is reversed by the reflection process, producing a mirror image. Regardless of whether light is acting as particles or waves, the result of reflection is the same. The reflected light produces a mirror image.

The amount of light reflected by an object, and how it is reflected, is highly dependent upon the degree of smoothness or texture of the surface. When surface imperfections are smaller than the wavelength of the incident light (as in the case of a mirror), virtually all of the light is reflected equally. However, in the real world most objects have convoluted surfaces that exhibit a diffuse reflection, with the incident light being reflected in all directions. Many of the objects that we casually view every day (people, cars, houses, animals, trees, etc.) do not themselves emit visible light but reflect incident natural sunlight and artificial light. For instance, an apple appears a shiny red color because it has a relatively smooth surface that reflects red light and absorbs other non-red (such as green, blue, and yellow) wavelengths of light.

How Many Types of Reflection of Light Are There?

The reflection of light can be roughly categorized into two types of reflection. Specular reflection is defined as light reflected from a smooth surface at a definite angle, whereas diffuse reflection is produced by rough surfaces that tend to reflect light in all directions. There are far more occurrences of diffuse reflection than specular reflection in our everyday environment.

To visualize the differences between specular and diffuse reflection, consider two very different surfaces: a smooth mirror and a rough reddish surface. The mirror reflects all of the components of white light (such as red, green, and blue wavelengths) almost equally and the reflected specular light follows a trajectory having the same angle from the normal as the incident light. The rough reddish surface, however, does not reflect all wavelengths because it absorbs most of the blue and green components, and reflects the red light. Also, the diffuse light that is reflected from the rough surface is scattered in all directions.

How Do Mirrors Reflect Light?

Perhaps the best example of specular reflection, which we encounter on a daily basis, is the mirror image produced by a household mirror that people might use many times a day to view their appearance. The mirror’s smooth reflective glass surface renders a virtual image of the observer from the light that is reflected directly back into the eyes. This image is referred to as “virtual” because it does not actually exist (no light is produced) and appears to be behind the plane of the mirror due to an assumption that the brain naturally makes. The way in which this occurs is easiest to visualize when looking at the reflection of an object placed on one side of the observer, so that the light from the object strikes the mirror

The type of reflection that is seen in a mirror depends upon the mirror’s shape and, in some cases, how far away from the mirror the object being reflected is positioned. Mirrors are not always flat and can be produced in a variety of configurations that provide interesting and useful reflection characteristics. Concave mirrors, commonly found in the largest optical telescopes, are used to collect the faint light emitted from very distant stars. The curved surface concentrates parallel rays from a great distance into a single point for enhanced intensity. This mirror design is also commonly found in shaving or cosmetic mirrors where the reflected light produces a magnified image of the face. The inside of a shiny spoon is a common example of a concave mirror surface, and can be used to demonstrate some properties of this mirror type. If the inside of the spoon is held close to the eye, a magnified upright view of the eye will be seen (in this case the eye is closer than the focal point of the mirror). If the spoon is moved farther away, a demagnified upside-down view of the whole face will be seen. Here the image is inverted because it is formed after the reflected rays have crossed the focal point of the mirror surface.

Another common mirror having a curved-surface, the convex mirror, is often used in automobile rear-view reflector applications where the outward mirror curvature produces a smaller, more panoramic view of events occurring behind the vehicle. When parallel rays strike the surface of a convex mirror, the light waves are reflected outward so that they diverge. When the brain retraces the rays, they appear to come from behind the mirror where they would converge, producing a smaller upright image (the image is upright since the virtual image is formed before the rays have crossed the focal point). Convex mirrors are also used as wide-angle mirrors in hallways and businesses for security and safety. The most amusing applications for curved mirrors are the novelty mirrors found at state fairs, carnivals, and fun houses. These mirrors often incorporate a mixture of concave and convex surfaces, or surfaces that gently change curvature, to produce bizarre, distorted reflections when people observe themselves.

The concave mirror has a reflection surface that curves inward, resembling a portion of the interior of a sphere. When light rays that are parallel to the principal or optical axis reflect from the surface of a concave mirror (in this case, light rays from the owl's feet), they converge on the focal point (red dot) in front of the mirror. The distance from the reflecting surface to the focal point is known as the mirror's focal length. The size of the image depends upon the distance of the object from the mirror and its position with respect to the mirror surface. In this case, the owl is placed away from the center of curvature and the reflected image is upside down and positioned between the mirror's center of curvature and its focal point.

The convex mirror has a reflecting surface that curves outward, resembling a portion of the exterior of a sphere. Light rays parallel to the optical axis are reflected from the surface in a direction that diverges from the focal point, which is behind the mirror (Figure 5). Images formed with convex mirrors are always right side up and reduced in size. These images are also termed virtual images, because they occur where reflected rays appear to diverge from a focal point behind the mirror.

Total Internal Reflection of Light

The principle of total internal reflection is the basis for fiber optic light transmission that makes possible medical procedures such as endoscopy, telephone voice transmissions encoded as light pulses, and devices such as fiber optic illuminators that are widely used in microscopy and other tasks requiring precision lighting effects. The prisms employed in binoculars and in single-lens reflex cameras also utilize total internal reflection to direct images through several 90-degree angles and into the user’s eye. In the case of fiber optic transmission, light entering one end of the fiber is reflected internally numerous times from the wall of the fiber as it zigzags toward the other end, with none of the light escaping through the thin fiber walls. This method of “piping” light can be maintained for long distances and with numerous turns along the path of the fiber.

Total internal reflection is only possible under certain conditions. The light is required to travel in a medium that has relatively high refractive index, and this value must be higher than that of the surrounding medium. Water, glass, and many plastics are therefore suitable for use when they are surrounded by air. If the materials are chosen appropriately, reflections of the light inside the fiber or light pipe will occur at a shallow angle to the inner surface, and all light will be totally contained within the pipe until it exits at the far end. At the entrance to the optic fiber, however, the light must strike the end at a high incidence angle in order to travel across the boundary and into the fiber.

The principles of reflection are exploited to great benefit in many optical instruments and devices, and this often includes the application of various mechanisms to reduce reflections from surfaces that take part in image formation. The concept behind antireflection technology is to control the light used in an optical device in such a manner that the light rays reflect from surfaces where it is intended and beneficial, and do not reflect away from surfaces where this would have a deleterious effect on the image being observed. One of the most significant advances made in modern lens design, whether for microscopes, cameras, or other optical devices, is the improvement in antireflection coating technology.

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It appears to me that if one wants to make progress in mathematics, one should study the masters and not the pupils. - Niels Henrik Abel.

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