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#101 2010-08-17 11:35:55

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

Hi SuperLynx;

Not exactly, what happened is the line in the the first quadrant was rotated clockwise by 180 degrees. Making the bigger line you see.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#102 2010-08-17 12:14:37

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

I made the line bigger, Ok I don't quite get it.

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#103 2010-08-17 12:18:33

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

Hi;

See the line above the origin. Picture it being rotated like the second hand of a clock. rotated from 2:00 to 8:00. That's the bottom line!


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#104 2010-08-17 13:56:15

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

A Matrix rotates ???

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#105 2010-08-17 13:59:56

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

The line rotates like the second hand of a clock. The matrix causes the transformation from one set of points to another.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#106 2010-08-18 02:39:37

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

Give me another example so I can slowly understand.

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#107 2010-08-18 03:14:51

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

Let's rotate around the origin the line (0,0) ( 4,5) by 30° So θ = 30°

We get the line (0,0)(5.96,2.33)

Set the graph area to 600,500 and graph those lines.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#108 2010-08-18 03:57:54

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

I don't understand, when you say to rotate around the origin ? Set the Graph to X=600 and Y=500 ?

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#109 2010-08-18 04:05:42

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

On the right under appearance set graph area to 600 X 500.

The top line is like the second hand of an old clock. As it moves thirty degrees it becomes the second line. The origin does not move here. The line goes around it. (4,5) became (5.96,2.33). That's a change. The (0,0) stayed (0,0), no change. The line is rotating like a clock hand.

Look here:

http://www.amblesideprimary.com/amblewe … clock.html

See the big hand. That is what we are doing. 1 move at a time. Notice it revolves around the center. Just like ours.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#110 2010-08-18 05:39:18

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

In this case the Matrix rotated around the origin, in other words that is just one thing that a matrix can do, which is rotate around it's origin ?

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#111 2010-08-18 09:20:49

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

Hi SuperLynx;

Nope, matrices don't revolve, else they would get dizzy. It is the points they are acting on that are transformed or moved around to different parts of the graph or screen.

Did you look at the clock? Did you see that our lines are just two different positions of that big hand? Graphically you already know enough to make an arrow move all the way around the origin, just like the second hand.

in other words that is just one thing that a matrix can do, which is rotate around it's origin ?

They do a lot more, we are just looking at the simplest one.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#112 2010-08-18 13:19:16

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

Alright, give me another example where one thing controls another which I know matrix can do but break it up so I can understand smile

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#113 2010-08-18 13:36:09

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

Hi;

Now with t = 120

So plot the line (0,0)(0,5) and then plot the line (0,0),(4.333,-2.5)

Set graph area 400 X 600 and uncheck show axes.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#114 2010-08-18 23:26:03

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

I get the graph seen in the image, but I don't understand other then I've plotted some points.

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#115 2010-08-19 01:21:38

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

Hi SuperLynx;

Please plot the lines again. That is not correct.

(0,0)
(0,5)
(0,0)
(4.333,-2.5)

but I don't understand other then I've plotted some points.

This is part of your difficulties, We will have to cover some trigonometry.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#116 2010-08-19 02:47:23

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

I hope this is right, other wise you know a simpler program I could start off with and build up eventually ?

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#117 2010-08-19 03:05:30

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

Hi;

other wise you know a simpler program I could start off with and build up eventually

I really don't know of anything simpler than this page that I have sent you to. Anything simpler would have no features at all.

That picture is almost correct, you forgot to set graph area 400 X 600 and uncheck show axes.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#118 2010-08-19 03:33:23

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

What is happening now it seems like all I'm doing is moving points around and making lines.

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#119 2010-08-19 03:50:47

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

That's what the matrix transformation does. This is the basis for motion on the screen. Did you draw the set of points with set graph area 400 X 600 and uncheck show axes?

SuperLynx wrote:

What is happening now it seems like all I'm doing is moving points around and making lines.

I am only going over more of these examples for 2 reasons. First, because you asked for more.

SuperLynx wrote:

Alright, give me another example where one thing controls another which I know matrix can do but break it up so I can understand smile

And second because you do not understand them well enough to move on yet.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#120 2010-08-19 06:19:26

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

That's what the matrix transformation does. This is the basis for motion on the screen. Did you draw the set of points with set graph area 400 X 600 and uncheck show axes?

Yup smile

From what I understand so far I'm plotting from a origin then one line is going one way the other is going another way while at the same time the origin can control both directions of the lines if I were to rotate the origin ?

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#121 2010-08-19 11:21:01

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

Hi SuperLynx;

The origin is not rotating. It stays fixed. The end point of the line is being rotated around the origin like a planet goiing around the sun. Also don't think of it as two lines. It is one line in two different positions. One clock handle can tell lots of different times.

Did you draw the points with the settings I gave you? If you did you will see that the line went from 12:00 to 4:00. Why?


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#122 2010-08-19 11:51:36

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

Did you draw the points with the settings I gave you? If you did you will see that the line went from 12:00 to 4:00. Why?

I changed the line position formally it was at 12 now it's at 4 ?

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#123 2010-08-19 12:15:44

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

Hi SuperLynx;

Remember how much we rotated the line pointing at 12:00? 120° was the amount. 1 / 3 of a circle which is 360°. Now it is pointing to 4:00. Go to the clock page.

http://www.amblesideprimary.com/amblewe … clock.html

Press the right button for the hour hand 4 times. That is what you have done over here.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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#124 2010-08-19 12:58:41

SuperLynx
Member
Registered: 2009-06-28
Posts: 335

Re: Math Terms - Visually Described ?

We've rotated around the point of origin ?

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#125 2010-08-19 13:03:40

bobbym
bumpkin
From: Bumpkinland
Registered: 2009-04-12
Posts: 109,606

Re: Math Terms - Visually Described ?

That's right, just like a clock hand does. The hands rotate around the center.


In mathematics, you don't understand things. You just get used to them.
If it ain't broke, fix it until it is.
Always satisfy the Prime Directive of getting the right answer above all else.

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