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I am a somewhat experienced programmer and I'd like to approach new topic, the hyperbolic space.
To start with, maybe putting some balls to hyperbolic space and simulating pseudo-physics...
But there happens to be zero practical/direct tutorials on how the space works in ground level. There are many "solve hyperbolic function" -things which might be useful if I already knew what to do.
* 1) To start with, as hyperbolic space contains "more" space than euclidian space, do coordinate systems differ somehow? What is the true way of specifying object's position?
* 2) Also, in order to make anything happen in such space, how is distance and linear transformation defined?
You will die knowing being right. My only cost is your fullfilment.
--- The Devil
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